
Sixth World Games is currently seeking to add the following positions to our growing team:
Programmer
Requirements- Skilled in C++. Familiarity with OGRE engine and experience with LUA is a plus. Experience with 3d game engine programming and with programmable shaders is also a plus. Ideal candidate should have an intimate understanding of advanced 3d mathematics, C++, STL, and object-oriented design.
Level Designer
Skilled at level creation and scripting/trigger use in world design. Advanced AI scripting a plus.
3D Artist
Must be proficient at creating semi-realistic cityscapes, character models and user-dungeons from the ground up. Maya or Max preferred.
Compensation:
We are currently not offering compensation until we are fully-funded and signed for production. Project members are currently and will be offered stake in ownership.
To apply, please send your resume and examples of past work to jobs@sixthworldgames.com.
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